Selectable object kinds

  • All
  • All but background
  • Background
  • Obstacle
  • Dynamic
  • Foreground
  • None

Assign input

Core properties

  • Background
  • Obstacle
  • Dynamic
  • Foreground
kind
Appearance

Opacity

Adjust physics

How much the object sticks to other objects:

How much the object bounces off during collisions:

How dense is the object:

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