Overview and Collaboration

As a teacher, I would find it practical if I could see all the games the children are creating without them having to share them, in order to better support them. Perhaps with a comment function so that one can provide tips or corrections.

Within the class, I would find it practical if they could release their game for playing/duplicating in such a way that it appears in a class game overview.

For more complex games, I would find it interesting if multiple accounts could program a single game. That is, so that the children could invite others to collaborate on their game.

Hello,

Thank you very much for the feedback. This is very helpful for us and we greatly appreciate that you have taken the time to do so.

We will review it and include it in our development plan, as we are a small team and therefore need a little patience. I will respond to the various points below:

As a teacher, I would find it practical if I could see all the games the children create without them having to share them, in order to be able to support them better. Perhaps with a comment function so that tips or corrections can be provided.

Yes, that makes a lot of sense. If I understand you correctly, you imagine that the teacher can see the list of created games for each student and open them in “comment” mode, is that correct? If so, I have a follow-up question: Would it be important to you that the games are versioned? I can imagine that with more complex games, there might be a back-and-forth between teacher and student. If so, do you have any specific requirements in this case?

Within the class, I would find it practical if they could release their game for playing/duplicating in such a way that it appears in a class game overview.

Yes, that also makes a lot of sense; I have noted it.

For more complex games, I would find it interesting if multiple accounts could program a single game. That is, so that children could invite others to collaborate on their game.

Yes, that is also a very interesting question. We have already thought about this a little, and several questions regarding user experience arise. For example, do we want to allow multiple students to edit a game simultaneously (simultaneous editing like in Google Docs), or would we rather work on copies that are then merged afterwards (merging like in git)? We would welcome any further information on what would be most useful for you as a teacher.

Thank you once again for your feedback!

Yes, a list of the created games that I can view in “comment” mode (i.e., with all the details but without editing) would be practical.
When 20 children are programming at the same time, it was often the case that the children had many small questions. To clarify these, however, I had to see their game and walk over to them to look over their shoulders. If I could switch back and forth between the children’s games on my own device, it would be significantly easier.
I would find a comment function useful for writing feedback after the lesson. I could also imagine each game receiving a chat function where questions and feedback could be recorded (or which could be used for documentation if several people were programming the same game).
Or an intra-class ticketing system, where children can report their questions, which the teacher or other children can then answer.

Different versions of the game actually sounds sensible, but I am not sure how clear it would remain. It would be especially interesting for comparing different solution variants. I have sometimes duplicated my own games because I wanted to test several solutions without deleting or overwriting the previous one.

Thank you very much for this additional feedback. We will keep you updated on the progress of developing features that move in this direction.