How can I make it so that you pick up items and get new abilities and such?

I am trying to make a game where you get new abilities with time, but I don’t see a way to achieve that

Welcome to Candli!

If you understand new skills, for example, the ability to run faster, shoot, etc., then that is possible. The basic idea is to have a variable for each skill (by default, the value of a variable is zero). When the player acquires the skill, the variable must be set to 1. And the skill can only be used if the variable is set to 1.

If you tell me more specifically what you would like to do, I can give you a small example.

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